Mission failure can result in a fat loss to your funds, and even if you do succeed, any characters that died in combat lose any experience earned during that mission. Victory is balanced out with harsh punishments for defeat. The game still requires adaptive thinking and a keen understanding of tactical positioning, as the simple mistake of not getting your party behind cover can quickly result in your party's death. While Heist's focus on skill over randomized dice rolls helps make its combat accessible and engaging to casual players, strategy doesn't take a backseat. Choosing weapons for your party provides an enjoyable sense of risk and reward to the game that heightens its strategic depth. Another could have high attack power, but can't be fired on the same turn as a move action. A weapon could have the ability to fire twice in a single turn, but lack laser targeting. Weapons come in different types-such as shotguns, sub-machine guns, and sniper rifles-and each has its unique characteristic pros and cons. Nothing feels as exhilarating as landing a complex trick shot on an enemy, especially when they're behind cover and you're using a weapon that lacks the assistance of laser targeting. It sounds straightforward, but it takes time to master, making for some truly rewarding moments. Getting to cover is vital for your party's survival. You have to constantly strategize your shots with careful consideration, finding the best angle to fire at the opposition for optimal damage. While it seems like a simple change to the genre's standard "set and forget" formula, it enhances your sense of responsibility, adding tension to battles. For example, you adjust the aiming trajectory of your weapon in real-time to shoot at enemies or fire trick shots that can ricochet off the environment. The most distinctive element of Heist is how its combat focuses on skill rather than a randomized probability of success determined by virtual dice rolls. The enemy types do a great job at pushing you out of your comfort zone and constantly challenge you to shift your strategy in the middle of battle. For example, heavy-armor robots with shields need to be flanked, while robots that shoot oil and napalm must be prioritized as they can force you out of cover. There are a variety of enemy types to fight, each offering unique attacks and behaviors that require you to utilize special tactics. If you're victorious, you gain experience and net money, items, and special weapons that increase your party's overall strength. Then the enemy is given a chance to retaliate, and the process repeats. During your turn, you can move your party members to cover, attack, and use an ability. Despite its unorthodox perspective-which retains genre hallmarks like simple cover and different levels of terrain-Heist's gameplay is mostly standard fare. The concept is simple: you command Captain Faraday and a party of crew members through a series of combat missions on randomly generated maps. Unlike others in its genre-which typically utilizes a 3D isometric view-the game plays from a 2D perspective. Heist's main star is its side-scrolling, strategic turn-based gameplay. Some enemies require some added finesse in order to defeat. From Captain Faraday's admiration of whales to a pair of AI's that debate their identities, there are numerous memorable interactions that help make up for the game's broader narrative shortcomings. That being said, Heists' dialogue is witty, written with a quirky sense of humor that adds a layer of charm to its eccentric cast of rogues. While you're given motivation to jump into battle, you never feel attached to the characters or their greater conflicts. The story's most important details and plot points are delivered through heavy amounts of exposition. Dialogue in between story missions helps flesh out the universe at large, but characters rarely evolve, and the stakes never change. Unfortunately, this basic premise is about as deep as Heists' story goes. While she typically pursues her own interests, an evil faction stirs up trouble on her turf, forcing her and her crew into a massive, unavoidable conflict. You control a band of smugglers led by a cunning but honorable rogue, Captain Piper Faraday. Heist takes place in a steampunk world where Earth has exploded into fragments and the steam-driven robots that now inhabit the remains struggle to survive. It capitalizes on this new approach with engrossing mechanics and complex, nuanced systems that allow the experience to excel despite its lacking story and repetitive mission objectives. SteamWorld Heist is the successor to 2013's SteamWorld Dig, but rather than expand on that game's mix of action and crafting mechanics, Heist delivers tense turn-based combat from a 2D perspective.
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